About me

Hi! My name is Carolina Bertoncello Machado.
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I’m a Game Designer starting out in the industry. From two internships to a full-time freelance position, I've had the pleasure of working with multiple talented individuals on projects that called for adaptability and quick thinking.

Some of the projects I've worked on professionally include two DLCs for Dlala Studios' Disney Illusion Island; Mystery in Monoth and C.A.S.H., as well as Guerrilla Games' Horizon Hunters Gathering.

I've worked as a Systems and Level Designer primarly across these projects, having also dabbled in Combat and Narrative Design, according to project needs. I have a flexible skill set and tend to learn things very quickly!

Check out my CV!

My Skills

Soft Skills

Adaptability
Quick Learning
Leadership
Teamwork
Communication
Problem-Solving
Time Management
Organization
Project Management
Attention to Detail

Hard Skills

Decima Engine
Visual Scripting
Unreal Engine 5
Unity
Quick Prototyping
Storywriting
Jira
Confluence
Xsens MVN Setup
Notion
C#/JavaScript
HTML & CSS
Maya
Blender